Gamma World Conversion: Menarl R.C.C.

From the biological archives of Lazlo:

Menarl Species: Menarlia Menarlia

Background: The Menarls are a race of aquatic reptilian D-Bees that emerged from a Rift about 50 years ago somewhere in the southwester part of what was once the United States. They generally travel alone or in small bands. Although on their home world they were nomadic hunter gatherers, they are quite intelligent, and have adapted quickly to modern technology. Although they rarely wear armor because of their body shape, most carry energy weapons. They are very similar to snakes biologically, and prefer to eat recently live or very recently dead food whole, allowing their powerful digestive system do the work. They reproduce quickly, and can now be found all over North America.

Appearance: Menarls appear to be 10 meter long snakes with five to eight pairs of arms sprouting from their bodies. They use these arms for both locomotion and manipulation. Although they appear to have a cobra-like head, they are not poisonous.

Game Statistics:

Alignment: Any, but tend towards anarchist and evil.
Attributes: I.Q.: 3D6
M.E.: 3D6+3
M.A.: 3D6
P.S.: 4D6+6
P.P.: 3D6
P.E.: 3D6+6
P.B.: 2D4
Spd.: 1D4+9 on land, but 3D6+13 swimming.
M.D.C.: P.E. plus 4D6x10 plus 1D8 per level of experience.
P.P.E. 2D6
I.S.P.: None.
Average Life Span: 90 years.

Natural Abilities: Menarls have the swimming skill at 98% and can survive pressure under water up to 500 feet without discomfort. They can hold their breath for P.E. minutes. They have supernatural P.S. and can survive on dry land or in water indefinitely, although they must lay their eggs on dry land. Their fanged bite does normal P.S. damage plus 1D4.

Psionics: None

Bonuses: +2 attacks per melee.

O.C.C.'s: Commonly include Wilderness Scout, Bandit, Pirate and Vagabond. Player characters can choose any non-psionic non-magic O.C.C. Use the Kreegor R.C.C. experience table from Rifts Phase world or the one for their chosen O.C.C., whichever is higher.

Created by Larry Elmore and TSR for the Gamma World RPG.
Converted to Rifts rules by Mathew R. Ignash, March, 2002 (

- Back to Matt's Rifts Page.-

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