Hero Abilities Package - Vampire (Underworld style)


Vampire Racial Package (Cost 75-75=0)

Conversion Notes: This package represents the minimum found in a vampire from the film Underworld. The activation roll on the Transform should only be rolled once per person who is bitten by a vampire. If they are not susceptible to becoming a vampire, then they always will be immune from other bites from vampires. This write-up uses Champions 5th edition rules.

Vampire Vampires are humans infected with a virus which radically alters them in a number of ways. The vampire becomes stronger, tougher and faster than normal. They gain retractable fangs which can deliver a deadly bite. They also heal quicker then a normal human.

On the down side, a vampire is affected by sunlight, burned by it's deadly rays. They have an oddly semi-transparent reflection, and their eyes turn inhumanly blue when they are angered.

The bite of a vampire can infect a normal human, turning them into a vampire, but it only affects a tiny fraction of the total population of humanity who have the right blood factors will by transformed into a vampire.

Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
Last Updated - July, 2004

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