Characteristics - +8 STR, +4 DEX, +5 CON +3 BODY, +3 EGO, +3 PRE - Cost 45
Enhanced Senses - night vision - Cost 5
Knockback Resistance - 3 inches - Cost 6
Running - +9 inches - Cost 18
Language: choose one (native) - Cost 0
Characteristics - -2 INT - Cost -2
Distinctive Features - horse-person, not concealable, noticed - Cost -15
Hunted - by racial enemies, as powerful, 8 or less - Cost -10
Physical Limitation - long body, 400 kg, all the time, greatly - Cost -20
Conversion Notes: This package is based on the centaur race from Advanced Dungeons & Dragons role playing game. I
based this package deal on the absolute minimum of abilities of a first level centaur. This write-up uses Champions 5th
Centaurs are woodland beings who shun the company of men. They dwell in remote, secluded glades and pastures.
The appearance of a centaur is unmistakable, they have the upper torso, arms, and head of a human being and the lower body
of a large, powerful horse.
Centaurs are sociable creatures, taking great pleasure in the society of others of their kind. Their overall organization
is tribal, with a tribe divided into family groups living together in harmony. The size of the tribe varies, it range from
3-4 families to upwards of 20 families. Since males have the dangerous roles of hunter and protector, females outnumber
males by two to one. The centaur mates for life, and the entire tribe participates in the education of the young.
The lair is located deep within a forest, and consists of a large, hidden glade and pasture with a good supply of running
water. Depending upon the climate, the lair may contain huts or lean-tos to shelter the individual families. Centaurs are
skilled in horticulture, and have been known to cultivate useful plants in the vicinity of their lair. In dangerous,
monster infested areas, centaurs will sometimes plant a thick barrier of tough thorn bushes around their lair and even set
traps and snares. In the open area, away from the trees, are hearths for cooking and warmth. If encountered in their lair,
there will be 1-6 additional males, females equal to twice the number of males, and 5-30 young.
Each tribe will have a priest who is treated as a leader.
Centaurs survive through a mixture of hunting, foraging, fishing, agriculture and trade. Though they shun dealings with
humans, centaurs have been known to trade with elves, especially for food and wine. The elves are
paid from the group treasury, which comes from the booty of slain monsters.
The territory of a centaur tribe varies with its size and the nature of the area it inhabits. Centaurs are also not above
sharing a territory with elves. The attitude of a centaur toward a stranger in its territory will vary with the visitor.
Humans and dwarves will usually be asked to leave in a polite manner, while halflings or gnomes
will be tolerated, and elves will be welcomed. Monsters will be dealt with in a manner according to the threat they
represent to the welfare and survival of the tribe. Were a giant or dragon to enter the territory, the centaurs would pull
up stakes and relocate, while trolls and orcs and their like will be killed.
Centaurs will take the treasure of their fallen foes, and are fully aware of its value. Most male centaurs have a small
coin supply, while the tribe has a treasury which may well include some magical items. Leaders will have twice the normal
individual treasure. This treasure is used to buy food for the group, or to ransom captured or threatened members of the
While basically neutral or chaotic good, centaurs have been known to become rowdy, boorish, and aggressive when under the
influence of alcohol. They are also extremely protective of their females and young. Centaurs are basically pastoral, but
will react with violence if their lifestyle and survival is threatened.
The centaur lives in close harmony with nature and spends its lifetime carefully conserving the natural resources around
its lair. The race seems to have an innate knowledge of how to achieve this precious balance. If forced to chop down a
tree, a centaur will plant another to replace it. Centaurs never over hunt or over fish an area as a human group might do,
but choose their game with care, limiting the amount they eat.
Picture by Larry Elmore.
Champions rules conversion by Mathew R. Ignash - email@example.com.
Last Updated - September, 2003