Gamma World Conversion: Sleeth R.C.C.

From the biological archives of Lazlo:

Sleeth Species: Crocodilus Sleeth

Background: A humanoid mutant race. They are native to Florida, where they live in relative peace in the dinosaur infested forests and swamps. They are believed to be an evolved mutation of the crocodile. Magic using sleeth's are some times mistaken for the powerful and evil Lizard Mages.

Appearance: A humanoid crocodile with fully articulated hands and a long tail. They stand about 6 and a half to 7 feet tall and are dark green in color.

Game Statistics:

Alignment: Any
Attributes: I.Q.: 3D6+6
M.E.: 3D6
M.A.: 3D6
P.S.: 3D6+2
P.P.: 4D6
P.E.: 3D6
P.B.: 3D4
Spd.: 3D6
Hit Points: P.E. plus 1D6 per level
S.D.C.: 40
P.P.E. 2D6 or by magic O.C.C.
I.S.P.: None
Size: 6 to 7 feet tall.
Average Life Span: 120 years.
Natural Abilities: Their thick hide gives them A.C. 12.

Psionics: Sleeth's have the powers of Telepathy, Bio-Regeneration and Sixth Sense. These powers are be activated at will and cost no I.S.P.

O.C.C.'s: Commonly include Rogue Scholar, Biomancer, Preacher, Mystic and Vagabond. They can be virtually any O.C.C. except men of arms. They seem to have developed the mystic art of Biomancy without any contact with the Jungle Elves of South America. Possibly from an encounter with a Tree of Wisdom. Fully 10 percent of adult Sleeths are Biomancers.

Created by TSR for the Gamma World RPG.
Picture created by Larry Elmore.
Converted to Rifts rules by Mathew R. Ignash, March, 2002 (

- Back to Matt's Rifts Page.-

Authored on