Topspin


Topspin for Champions (250+150)



"The thrill is in the journey." - Topspin

Real name: Topspin
Other known aliases: Salt-Man Z, Robot-Man X, Thunder Ace (name of Chinese made reissue).
Occupation: Land & Sea Assault
Current group affiliation: Autobots/Jumpstarters
Rank: 6
Past group affiliations: Wreckers
Major enemies: Decepticons, Constructicons
First appearance: Transformers: Generation One Volume II #2 (Dreamwave comics), Transformers UK #82 (Marvel comics).
Origin:
Description: Topspin is a 20 foot tall blue and white robot who turns into a Cybertonian combat hovercraft.

Characteristics
 
47	STR	12
16	DEX	18
20	CON	20
15	BODY	 0
13	INT	 3
20	EGO	20
17	PRE	 7
10	COM	 0
 9	PD	 5
 9	ED	 5
 4	SPD	14
 9	REC	 2
40	END	 0
36	STUN	 0
Characteristics Cost: 106

Powers and Skills

10	EC (10),"Transformer powers"	
20a)	10/10 Armor	
27b)	15" Flight,1/2 END(+1/4)                                     2
27c)	5 LVLS Growth (stats already included),Always On(-1/2),0 END	
	 Persistent(+1)                                              0
20d)	19" Running,Only in robot mode.(-1/4),1/2 END(+1/4)          2
 8e)	Shape Shift,"Cybertonian Amphibious Vehicle",Cannot change	
	 form if he takes over half BODY.(-1/4),0 END Persistent(+1) 0
10	0" Flight,"Wings",x32 Non-Combat,Linked(-1/2),"to Shape	
	 Shift.",OIF(-1/2)                                           0
19	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 heat/cold,immune to aging	
87	MP (131),"Weapons",OIF(-1/2)	
 6u	7D6 RKA (Radiation),"Twin Ion Impulse Blaster",OAF(-1/2),	
	 17-32 Charges(+1/4)                                         0
 9u	7D6 RKA (Electricity),"Hi-Voltage Electric Cannons",17-32	
	 Charges(+1/4)                                               0
 7u	4D6+1 RKA (Light),"Hand Lasers",No Knockback(-1/4),x5	
	 Increased Max Range(+1/4),Penetrating(+1/2),17-32 Charges	
	 (+1/4)                                                      0
 3	Radio XMIT/REC,OIF(-1/2)	
12	47 STR,1/2 END(+1/4)                                         0
 3	Combat Piloting 12-	
 3	12- Fast Draw	
18	6 Levels: with Weapons Multipower.,tight group	
 3	Navigation 11-	
 2	WF,Small Arms	
Powers Cost: 294

Disadvantages

Base Points: 250
15	Accidental Chg,"to robot form if stunned.",common,occur 11-
20	DNPC,"Humans in need of saving.",incompetent,appear 11-
10	Distinctive,"Giant blue and white robot.",easily
	 concealable,major
15	Hunted,"By anti-Autobot forces.",as powerful,harsh,appear
	 11-
 5	Physical Lim,"No hands in vehicle form.",infrequently,
	 slightly
 5	Physical Lim,"Requires double normal fuel intake.",
	 infrequently,slightly
15	Psych Lim,"Prideful",common,strong
15	Psych Lim,"Thrill seeker.",very common,moderate
15	Psych Lim,"Code vs. killing humans.",uncommon,total
 5	Rep,"Heroic alien robot.",occur 8-
10	Rivalry,"with other showy Autobots.",professional,PC rival
10	Unluck,2D6
10	Watched,"By Autobot leaders.",more powerful,non-combat
	 influence,mild,appear 11-
Disadvantages Total: 150

Experience Spent: 0
Total Points: 400

Explanation of the conversion: I removed the normal Concentration disadvantage on his Shape Shift power to represent how easily a Jumpstarter changes form.

History (Dreamwave comics): Topspin is the brothers of Twin Twist. When civil war broke out on the planet Cybertron between the Autobots and Decepticons, Topspin joined the Autobot cause.

When Decepticon leader Megatron and Autobot leader Optimus Prime disappeared in an accident with a space bridge, the Autobot and Decepticon forces splintered into smaller factions. Topspin joined up with the Wreckers under the leadership of Springer.

Springer lead the Wreckers to a mission in the Tagan Heights, suspecting that Ratbat's Ultracons were attempting to secure the Heights. His team discovered that Devastator had joined the Ultracons. The Wreckers faced Devastator in combat, but were defeated. The battle was then joined by the Protectabots, who formed Defensor (Transformers: The War Withing - The Dark Ages #2).

Eventually Ultra Magnus was able to reunite the Autobot factions, and Topspin rejoined the Autobots.

After the Great Shutdown Topspin and Twin Twist served as bodyguards for Shockwave, but were secretly loyal to Ultra Magnus.

No mountain is high enough, no river is wide enough to stop this one-robot wrecking crew. The more difficult the terrain to be traversed, the more Topspin likes it. Without the constraints of an Earth vehicular disguise like the ones most of his fellow Autobots have been given by the Ark, he can use the superior mobility and versatility of his Cybertronic vehicular form to go almost anywhere on land or water. On a personal level, he considers his conquest of a steep precipice or a raging river as much a victory as any victory over the Decepticons that may result from an Autobot attack. As Topsin likes to point out, "I take pride in my work." He is often seen in the company of his brother Jumpstarter Twin Twist.

Trivia: Although topspin is described as a land and sea vehicle in his tech specs, the instructions that come in the box refer to him as a space ship. Copies of Topspin in different colors have been released by other toy companies.

Topspin Powers: Topspin is nearly fearless. In vehicle mode, Topspin is propelled by two rear-mounted jet engines, which can accelerate him to speeds of 300 mph on a flat surface. He also is equipped with two pontoons prowing from his front, which allow him to travel up to 80 mph on water, like a hydrofoil. Using two sidemounted high-voltage electric blasters, two small hand-mounted lasers, and a powerful particle beam rifle, Topspin can release a near-unrelenting barrage of devastating force. Like his brother, Twin Twist, he can spring from his vehicle mode into his robot mode in less than half a second. His weaponry is available to him in either mode.

Weaknesses: His preoccupation with personal glory often distracts Topspin from more threatening situations, such as a Decepticon attack. The high fuel demands of his jet engines and weaponry leave him more vulnerable to exhausting his energy supplies than most other Autobots.

Links to other Topspin pages:
  • http://www.cobraislandtoys.com/tf/1985/topspin.html
  • http://www.ntfa.net/universe/english/Topspin.htm
  • http://www.seibertron.com/database/character.php?char_id=84




  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - August, 2005

    - Back to Matt's Champions Page.-


    Made on Amiga