Shockwave for Champions (400+140)

"Clarity of thought before rashness of action." - Shockwave

Real name: Shockwave
Other known aliases: Laserwave (Japanese release name), Galactic Man (name of Radio Shack variant).
Occupation: Military Operations Commander
Current group affiliation: Decepticons
Rank: 9
Past group affiliations: None
Major enemies: Megatron, Starscream, Bludgeon, Circuit Breaker, Autobots, particularly Jetfire, Ultra Magnus, Optimus Prime and the Dinobots.
First appearance: G.I. Joe vs. The Transformers II #1 (Devil's Due comics), Transformers: The War Within #1 (Dreamwave comics), Transformers #4 (Marvel comics), More Than Meets The Eye Part 1 (television series).
Description: Shockwave is a 31 foot tall purple and robot who turns into an electromagnetic cannon.


63	STR	18
18	DEX	24
22	CON	24
17	BODY	 0
20	INT	10
16	EGO	12
25	PRE	15
10	COM	 0
13	PD	 7
11	ED	 7
 4	SPD	12
11	REC	 2
46	END	 1
43	STUN	 1
Characteristics Cost: 133

Powers and Skills

  3	1" Change Environment,Desc: Headlights,OIF(-1/2)              0
 10	EC (10),"Transformer powers"	
 32a)	14/14 Armor	
 40b)	7 LVLS Growth (stats already included),Always On(-1/2),0 END	
	 Persistent(+1)                                               0
131c)	8D6 RKA,OIF(-1/2),Var FX(+1/4),1/2 END(+1/4),[x5 Increased	
	 Max Range(+1/4),Only in cannon mode. (-1/4)                 10
  7d)	Shape Shift,"Cannon",Concentrate(-1/4),Cannot change form if	
	 he takes over half BODY.(-1/4),0 END Persistent(+1)          0
  7	HR Radio,OIF(-1/2)	
 22	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 radiation,safe in heat/cold,immune to aging	
 38	MP (38),"Movement"	
  4u	10" Flight,x8 Non-Combat,1/2 END(+1/4)                        1
  3u	20" Running,Only in robot mode.(-1/4),1/2 END(+1/4)           2
 13	N-Ray Vision,Substance: Lead,Costs END(-1/2)                  2
  3	+2 REC,Only if he has nuclear material lately.(-1/2)	
 16	63 STR,1/2 END(+1/4)                                          1
  9	+6 Telescopic Sense,Sight Group	 
  3	Bureaucratics 14-	
  3	Computer Programming 13-	
  5	Electronics 12-	
  3	Inventor 13-	
 18	6 Levels: With beams, punch and move by.,tight group	
  5	Mechanics 12-	
  3	Navigation 11-	
  6	6 Rng Levels: with beams.,to Shape Shift.(-1/2)	
  3	SC: Nuclear Physics 13-,(INT based)	
  4	SC: Robotics 14-,(INT based)	
  3	Security Systems 13-	
  3	Systems Operation 13-	
  5	Tactics 14-	
  2	WF,Small Arms	
  3	Weaponsmith 11-	
Powers Cost: 407


Base Points: 400
15	Accidental Chg,"to robot form if stunned.",common,occur 11-
20	Distinctive,"Giant Robot",not concealable,major
15	Hunted,"By anti-Decepticon forces.",as powerful,harsh,appear
 5	Physical Lim,"No hands in vehicle mode.",infrequently,
10	Psych Lim,"Confused by intuition and emotion.",uncommon,
15	Psych Lim,"Overconfident",common,strong
15	Psych Lim,"Always does what's logical.",very common,moderate
15	Psych Lim,"Arrogant",common,strong
10	Rep,"Evil alien robot.",occur 8-,extreme reputation
10	Rivalry,"with other Decepticons wanting to be leader.",
	 professional,PC rival
10	Watched,"By Decepticon leaders.",more powerful,non-combat
	 influence,mild,appear 11-
Disadvantages Total: 140

Experience Spent: 0
Total Points: 540

Explanation of the conversion:

History (Dreamwave comics): Shockwave was recruited as a Decepticon under the leadership of Megatron in his war against the Autobots on the planet Cybertron. Shockwave was made Military Operations Commander.

Shockwave Shockwave lead the Decepticon attack on the Autobot capitol of Iacon 8.2 million years ago. Among his troops were Astrotrain, Blitzwing, Bludgeon, Brawl, Chopshop, Dirge, Frenzy, Octane, Onslaught, Ramjet, Tantrum, Venom and Vortex.

When Megatron and Autobot leader Optimus Prime disappeared in an accident with a space bridge, the Autobot and Decepticon forces splintered into smaller factions. Shockwave became leader with the Decepticon forces, with Ratbat, Starscream and Bludgeon leading up rival groups.

When Grimlock learned that Jetfire had arranged a meeting with Shockwave Grimlock suspected that Jetfire had betrayed the Autobots to the Decepticons (Transformers: The War Within - The Dark Ages #3).

Six million years ago Ultra Magnus was able to unite the Autobot factions under his leadership and defeated the Decepticons and Ultracons. Starscream attempted to use the event of the formal truce to eliminate all his rivals. He killed the new Council of Ancients himself, but was interrupted by the return of Megatron and his new Aerospace Extermination Squad (Transformers: The War Within - Age of Wrath #1).

Megatron assigned Shockwave with the task of duplicating the cloning technology used to create the Aerospace Extermination Squad, but Shockwave feared this task was above even his abilities (Transformers: The War Within - Age of Wrath #2).

Four million years ago, when Megatron and a crew of Decepticons took their flagship, the Nemesis, to attack the Autobot ship, the ark, he left Shockwave in charge of Cybertron. The Nemesis and Ark disappeared and Shockwave commanded the Decepticons from this point.

Shockwave was instrumental in the creation Micromaster technology. He was later betrayed by fellow Decepticon Skyhopper.

Shockwave was among those on Cybertron during the Great Shutdown. He later awoken by Scourge. After betraying Scourge, he helped bring Cybertron back online and helped form a new joint government between the Autobots and Decepticons.

In 2003 the Autobots and Decepticons on Earth were drawn into conflict in Alaska, where they were interrupted by a taskforce from Cybertron lead by Shockwave. Among Shockwave's troops were Astrotrain, Blitzwing, Broadside, Octane and Sandstorm. They announced that the war had ended on Cybertron and that Megatron and Optimus Prime's troops were all criminals for their violent acts. Shockwave severely injured Megatron and took the other Decepticons on his shuttle, as the Autobots retreated to the Ark. Ironhide was treated for injuries received in the battle by Ratchet. Blitzwing joined up with a second team from Cybertron lead by Ultra Magnus, followed by Dirge, Ramjet and Thrust. They faced the Autobots at the crash site of the Ark. As the Decepticons traveled to Cybertron, Starscream ejected the wounded Megatron into deep space (Transformers Generation One II #1).

Defeated by the Autobots on Cybertron, Shockwave was forced to set up a new secret headquarters in the wastelands of Cybertron, with Astrotrain, Blitzwing, Dirge, Ramjet and Thrust following him. Shockwave completed work on his new warrior, Sixshot. Megatron returned to Cybertron with three clone warriors and the Predacons and was able to defeat Shockwave. Shockwave was kept alive, but restrained. All Shockwave's warriors except Blitzwing, who was destroyed, joined up with Megatron in his plan to invade the Earth (Transformers: Generation One III #9).

Of all the Decepticons, Shockwave's method of operation is most characterized by the cold, brutal efficiency one would expect of a purely mechanical being. He enters every battle not with the bloodlust of his comrades, but with a scientist's approach to solving a problem. The problem is always the same: How can he use his abilities to most effectively eliminate the greatest number of his enemies, the Autobots? All too often he finds the answer. He seeks Megatron's position of supremacy over the Decepticons not because his ego demands it, but because his logic-circuits dictate it. He feels Megatron's all consuming passion for conquest only hinders its achievement. With smug certainty Shockwave believes the reins of Decepticon power will inevitably be his - after all, he reasons, it's only logical.

Trivia: On the Transformers television show, the voice of Shockwave is played by actor Corey Burton.


Shockwave Powers: Among the Decepticons, Shockwave's power is second only to Megatron's. His total command of the electromagnetic spectrum allows him, in his ray-gun mode, to emit a coruscating beam of energy in a wide variety of forms: high-energy explosive gamma rays, x-rays that allow him to see through almost anything, blinding visible light, super-hot infrared rays and radio waves that can either send messages or jam other radio signals are but a few of the weapons in Shockwave's arsenal. Never having been adapted by the Ark to an Earthly form, Shockwave remains a size consistent with his robot mode when he transforms to a ray-gun, that is, more than 35 feet long. He can fly in either mode using powerful jet thrusters in his boots (which become the handle in his ray-gun mode).

Weaknesses: Shockwave's wave-emission power, as well as his flying, is limited by his high fuel consumption. Although he uses the same type of liquid fuel as his fellow Transformers, he can also use radioactive fuels in the small nuclear reactor within his torso, which substantially eliminates his liquid fuel dependency problem. Although his logical brain center is usually an advantage, more intuitive and emotional thinking processes often confound him, particularly when his adversary is human.

Links to other Shockwave pages:

  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash -
    Last Updated - May, 2005

    - Back to Matt's Champions Page.-

    Made on Amiga