Scorponok


Scorponok for Champions (475+145)



"Kindness is no virtue... and cruelty is no vice." - Scorponok

Real name: Scorponok
Other known aliases: Megazarak (name of release in Japan), Scorpion.
Occupation: Headmaster Commander
Current group affiliation: Decepticons/Headmasters
Rank: 10
Past group affiliations: None
Major enemies: Autobots, particularly Fortress Maximus and other Headmasters.
First appearance: Transformers: More Than Meets The Eye #5 (Dreamwave comics), Transformers: Headmasters #1 (Marvel comics), Rebirth Part 2 (television series).
Origin: Rebirth Part 2 (television series).
Description: Scorponok is a 30 foot tall green and purple robot who turns into a scorpion or defense base.

Characteristics

65	STR	20
18	DEX	24
25	CON	30
17	BODY	 0
17	INT	 7
20	EGO	20
27	PRE	17
10	COM	 0
16	PD	10
15	ED	10
 4	SPD	12
12	REC	 2
52	END	 1
47	STUN	 2
Characteristics Cost: 155

Powers and Skills

 53	200 Duplication,"Fasttrack",second form,Always On(-1/2)	
 20	EC (20),"Transformer powers"	
 31a)	17/17 Armor	
 33b)	7 LVLS Growth (stats already included),Always On(-1/2),0 END	
	 Persistent(+1)                                               0
 13c)	Shape Shift,"Scorpion or Defense Base",limited group of	
	 shapes,Concentrate(-1/4),Cannot change form if he takes over	
	 half BODY.(-1/4),0 END Persistent(+1)                        0
  5	5 Flash Defense,Hearing Group	
  7	HR Radio,OIF(-1/2)	
 19	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 heat/cold,immune to aging	 
 30	MP (30),"Movement"	
  3u	9" Flight,x8 Non-Combat                                       2
  3u	17" Running,1/2 END(+1/4)                                     2
120	MP (180),"Weapons",OIF(-1/2)	
  8u	28D6 EB,"Duel Photon Cannons",OAF(-1/2),1/2 END(+1/4)         8
  7u	4D6+1 HKA,"Claws",0 END(+1/2)                                 0
  5u	4D6 RKA,"Missiles",vs physical defense,17-32 Charges(+1/4),	
	 continuing,OAF(-1/2),Explosion(+1/2)                         0
  9u	8D6 RKA,"Anti-Aircraft Sonic Cannon",OAF(-1/2),1/2 END	
	 (+1/4),x5 Increased Max Range(+1/4)                          9
  7u	80 STR TK,"Fusion Powered Anti-Gravity Gun",affects all	
	 parts,OAF(-1/2),Only to lift things up.(-1/2),13-16 Charges	
	 (+1/2),continuing,duration: 1 turn                           0
 12u	8D6 RKA (Electricity),"Stinger",17-32 Charges(+1/4),x5	
	 Increased Max Range(+1/4)                                    0
 10	Radar Sense,OIF(-1/2)	
  3	+0" Running,"Extra Legs",x4 Non-Combat,Linked(-1/2),"to	
	 Shape Shift."                                                0
 16	65 STR,1/2 END(+1/4)                                          1
 12	+8 Telescopic Sense,Radio Group	
  3	Combat Driving 13-	
 18	6 Levels: With Weapons Multipower.,tight group	
  5	Mechanics 12-	
  3	Navigation 11-	
  3	Oratory 14-	
  5	Tactics 13-	
  2	WF,Small Arms	
Powers Cost: 465

Disadvantages

Base Points: 475
15	Accidental Chg,"to robot form if stunned.",common,occur 11-
20	Distinctive,"Giant Robot",not concealable,major
15	Hunted,"By anti-Decepticon forces.",as powerful,harsh,appear
	 11-
 5	Physical Lim,"Requires double amount of fuel.",infrequently,
	 slightly
15	Psych Lim,"Cruel",common,strong
15	Psych Lim,"Excessively Violent",common,strong
15	Psych Lim,"Overconfident",common,strong
10	Rep,"Evil alien robot.",occur 8-,extreme reputation
10	Rivalry,"with other Decepticon leaders.",professional,PC
	 rival
10	Susc,"if Fasttrack is injured.",common,effect is instant,1D6
 5	Unluck,1D6
10	Watched,"By Decepticon leaders.",more powerful,non-combat
	 influence,mild,appear 11-
Disadvantages Total: 145

Experience Spent: 0
Total Points: 620

Explanation of the conversion: This write-up represents Scorponok before he became a Headmaster and when he was at his smaller size.

History (Dreamwave comics): When civil war broke out on the planet Cybertron between the Autobots and Decepticons, Scorponok joined up with the Decepticons under Megatron. A powerful warrior and leader among the troops, he quickly rose in rank among Decepticon forces.

Just before the Great Shutdown, Scorponok was one of the leaders of the Decepticons, under Shockwave (Micromasters #1).

Scorponok seems to exist solely to terrorize the innocent and cause devastation in the name of the Decepticon cause and his own gain. If his personality seems almost stereotypically evil and unrealistically one-dimensional, that's because he wants it to appear that way. Being a leader in the Decepticon army requires a Cybertonian to be constantly on guard, physically and emotionally, while radiating an aura of fear and power. Thus, Scorponok actively works to hide a second, secret side of himself: the noble warrior who hopes the conflict will eventually be resolved to the benefit of all. Ages of projecting a violent, uncaring image would have completely relegated this side of Scorponok to being hidden had he not binary-bonded with Lord Zarak. Zarak was a corrupt right-wing politician on Nebulon who saw joining with the Decepticons as a way to further his own agenda. No being, mechanoid, or humanoid truly views himself as evil, so when Zarak saw the effect the conflict had on his people and the Transformers, some small part of him started to question the morality of what he had done. This has prompted Scorponok to wonder very much the same.

History (Marvel comics): Scorponok was high ranking Decepticon commander on Cybertron in the 1980's. His troops included the Terrorcons, Cyclonus, Scourge, Sixshot, Slugslinger and Skullgrin among others.

Searching for a group of Autobots that abandoned Cybertron in search of peace, Scorponok and his band of Decepticons stumbled upon a message sent by Lord Zarak of Nebulos. Zarak was seeking opposition to what he perceived to be a threat to the peace and stability of his home world. Scorponok used the information to locate Nebulos, and promptly proceeded to invade and conquer the planet. In order to defend themselves against the Decepticons, a group of Nebulans created the Autobot Headmasters. These Headmasters proved too much for the Decepticons to handle, and Scorponok promptly arranged to create his own Headmasters, using Zarak and his Nebulan allies as binary partners. After the Autobots created Targetmaster, the Decepticons created their own Targetmasters like Caliburst. Zarak found, to his dismay, that Scorponok's mind overpowered his own, and with his last act of free will, Zarak managed to free the Nebulan components to the Autobot Headmasters, knowing that if they left Nebulos, the Decepticons would follow.

Pursuing the Autobots to Earth, Scorponok took full control over Zarak's mind. Locating the Ark on Earth, he used Spike Witwicky as a distraction in order to mortally wound Galen, the Nebulan component of Fortress Maximus, within Mt. St. Hillary. However, before Galen died, he gave his binary bond helmet to Spike, who used Fortress Maximus to chase the Decepticons away from the Ark.

Lord Zarak took advantage of his human-like form to become a businessman Mr. Z, working within American society, tricking humans into destroying the Autobots. To this end, he hired the Roadjammers, giving them devices to immobilize Transformers.

During the Underbase crisis, Scorponok took command of all of Earth's Decepticons, then called for reinforcements from Cybertron in the form of the Micromaster Air Strike Patrol. He again used his human looking form of Lord Zarak to organize an Air Strike Patrol wrestling team to combat the Autobot Race Car Patrol, who were attempting to make allies among the humans.

Unbenownst to Scorponok, the Air Strike Patrol was actually sent by Megatron, in an effort to destroy his enemies on Earth. To this end, Megatron revived the traitor Starscream, sending him to Earth in a Pretender shell, brainwashed to attack both Autobots and Decepticons. This attack failed when Starscream's true personality resurfaced, and Scorponok listened to Starscream's pleas to spare his life. This decision put Scorponok in disfavor with the other Decepticons.

While Lord Zarak's mind seemed to have been totally taken over by Scorponok, Scorponok became acutely aware of his human frailties, even fearing for his life among such "giants" as the Decepticons.

When the Autobots, having gone on a failed quest to retrieve the Autobot Matrix of Leadership in an attempt to defend against the planet-eater Unicron, surrendered to Scorponok in order to unite their forces, Scorponok took advantage of the opportunity to improve his image among his Decepticon minions by breaking his word to talk with Optimus Prime about the Unicron threat. Meanwhile, Starscream left to gather his own Decepticon rebel army with the help of Shockwave. Together, they attacked Scorponok's base, forcing Scorponok to work with the Autobots to defend themselves.

Scorponok, as well as all of Earth's Transformers, were transported to Cybertron when Galvatron tricked Primus into gathering his creations to combat Unicron. Discovering the true danger Unicron represented, Scorponok formallized his alliance with the Autobots. Scorponok and Zarak were killed shortly thereafter in the battle when Unicron slagged Scorponok's body with a breath of fire.

Trivia: On the Transformers television show, the voice of Scorponok is played by actor Stephen Keener. Scorponok shouldn't be confused with Scorponok II, a Predacon who turns into a scorpion, Scorponok III, a Decepticon who turns into a transmetal scorpion, or Dark Scorponok, a Decepticon who turns into a scorpion. The toy of Scorponok is similar to that of Black Zarak.

Scorponok Powers: Scorponok is immensely strong, highly intelligent, virtually impervious to most armaments, fearless, and is a highly skilled commander. He carries massive firepower. In scorpion mode, his tail shoots 100,000 volt electric bursts, has twin pulse blasters, claws can crush mountains. In defense base mode, has over-the-horizon radar, communications center, anti-aircraft sonic cannon, repair bay and construction bay. Fasttrack is a remote-controlled drone that he uses to guard his back in combat. In robot mode, has fusion-powered anti-gravity gun. Scorponok can fly in all modes.

Scorponok eventually became a Headmaster when binary bonded with Lord Zarak. Zarak is a capable politician and speaker who is also becoming a skilled military leader.

Scorponok Weaknesses: Scorponok a little slow and damage done to Fasttrack can cause him great pain, but other than that he has few weaknesses.

Links to other Scorponok pages:
  • http://home.no.net/transfor/decepticons/scorponok.php
  • http://tfu.info/1987/Decepticon/Scorponok/scorponok.htm
  • http://www.cobraislandtoys.com/tf/1987/scorponok.html
  • http://www.geocities.com/sslui_marauder/scorpnk.html
  • http://www.seibertron.com/database/character.php?char_id=166




  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - October, 2005

    - Back to Matt's Champions Page.-


    Made on Amiga