"To stop me, you have to catch me first." - Powerglide
Real name: Powerglide Other known aliases: None Occupation: Warrior, former actor. Current group affiliation: Autobots Rank: 5 Past group affiliations: None Major enemies: Decepticons, particularly the Seekers and Straxis. First appearance: Transformers: The War Within #2 (Dreamwave comics), Transformers #17 (Marvel comics), A Prime Problem (television series). Origin: Description: Powerglide is a 16 foot tall red robot who turns into an A-10 Thunderbolt II jet. Before being reformatted
he turned into a Cybertonian jet.
36 STR 6
18 DEX 24
22 CON 24
14 BODY 0
14 INT 4
16 EGO 12
14 PRE 4
10 COM 0
10 PD 7
11 ED 7
4 SPD 12
9 REC 4
48 END 2
35 STUN 2
Characteristics Cost: 108
Powers and Skills
10 EC (10),"Transformer powers"
23a) 11/11 Armor
20b) 4 LVLS Growth (stats already included),Always On(-1/2),0 END
7c) Shape Shift,"Jet",Concentrate(-1/4),Cannot change form if he
takes over half BODY.(-1/4),0 END Persistent(+1) 0
10 4" Flight,x16 Non-Combat,Only in jet form.(-1/4),x3
Increased End Cost(-1) 3
45 13" Flight,x8 Non-Combat,7-8 Charges(+1/4),continuing,
duration: 1 minute 0
19 Life Support,doesn't breathe,safe in vacuum/pressure,safe in
heat/cold,immune to aging
5 1D6 Luck
36 MP (45),"Movement",Only in appropriate form.(-1/4)
3u 18" Flight,1/2 END(+1/4) 2
1u 15" Gliding
2u 18" Running,1/2 END(+1/4) 2
40 MP (60),"Weapons",OIF(-1/2)
3u 2 1/2D6 RKA,"Concussion Bombs",vs physical defense,OAF
(-1/2),13-16 Charges(0),Explosion(+1/2) 0
3u 4D6 RKA (Fire),"Heat Beam",No Knockback(-1/4) 6
3u 3D6 RKA,"Laser Pistol",No Knockback(-1/4),OAF(-1/2),17-32
3 Radio XMIT/REC,OIF(-1/2)
9 36 STR,1/2 END(+1/4) 0
5 Combat Piloting 14-
18 6 Levels: with heat beam, laser and dodge.,tight group
3 Mechanics 11-
3 Navigation 11-
9 +6 Telescopic Sense,Sight Group
2 WF,Small Arms
Powers Cost: 282
Base Points: 250
15 Accidental Chg,"Changes to robot form if stunned.",common,
20 DNPC,"Humans in need of saving.",incompetent,appear 11-
10 Distinctive,"Giant Robot",easily concealable,major
15 Hunted,"By anti-Autobot forces.",as powerful,harsh,appear
5 Physical Lim,"No hands in vehicle form.",infrequently,
15 Psych Lim,"Showoff",common,strong
15 Psych Lim,"Code vs. killing humans.",uncommon,total
20 Psych Lim,"Overconfidence",common,total
5 Rep,"Heroic alien robot.",occur 8-
10 Rivalry," with other Autobot jets.",professional,PC rival
10 Watched,"By Autobot leaders.",more powerful,non-combat
Disadvantages Total: 140
Experience Spent: 0
Total Points: 390
Explanation of the conversion: I added a mechanics skill because in the episode Dinobot Island Part 1 he tried to
repair Bumblebee's jet pack.
History (Dreamwave comics): When civil war broke out on the planet Cybertron between the Autobots and Decepticons,
Powerglide joined the Autobot cause.
When Autobot leader Sentinel Prime was killed by Decepticon leader Megatron, a new Autobot
leader, Optimus Prime, was chosen. Optimus ordered the evacuation of Cybertron by the
Autobots, and Powerglide was among those who reluctantly prepared for the evacuation (Transformers: War Within #2).
When Decepticon Military Operations Commander Shockwave lead a force of Decepticons against
the Autobot capitol of Iacon, Powerglide was among the Autobots who defended the capitol (Transformers: War Within #3).
After the Great Shutdown, Powerglide was reformatted in the form of an Earth jet.
When Optimus Prime returned to Cybertron accused of crimes, Powerglide was among the Autobots who joined Optimus in
overthrowing the rule of Shockwave.
Bumblebee was placed in command of the Autobot supply shuttle Orion, with Powerglide,
Seaspray, Warpath, Cosmos, Cliffjumper,
Bumper and the Powerdashers assigned to him. Their mission was to aid the Autobots on Earth. Upon arriving in the Earth system from transwarp
space, they witnessed the arrival of Sunstorm (Transformers: Generation One III #1).
History (Marvel comics): Beachcomber, Blaster, Cosmos, Perceptor, Powerglide, Seaspray and Warpath were part of an
Autobot team on Cybertron in the Earth year 1986. They battled the Decepticons lead by Straxus over the Space Bridge and
the Autobots were stranded on Earth (Transformers #18).
They were then captured by Circuit Breaker and her Rapid Anti-Robot Attack Team, taken to her lab and
then disceted (Transformers #21-22).
Circuitbreaker then captured Autobots Air Raid, Fireflight, Silverbolt, Skids, Skydive and Slingshot. Using the parts from
the captured Autobot all she created a giant Autobot with herself in control, striking a deal with them that if they would
co-operate she would let them go. Circuitbreaker then used them to attack the Decepticon Battlechargers Runabout and
Runabout who were attacking the Statue of Liberty. After defeating the Decepticons Circuitbreaker the Autobots were
released (Transformers #23).
Powerglide is a show-off. While most of his fellow Autobots are literally grounded by their abilities, he
can take to the air, and he is exceedingly proud of that fact. He uses his ability to release brief bursts of great power
to more than make up for his relatively slow flying speed. Consequently, his maneuverability is incredible. Whether
putting on a show for his comrades or evading enemy fire, he delights in displaying his dazzling aerial virtuosity, and,
like any showman, Powerglide only demands one thing from his audience after one of his performances - their appreciation,
and he'll accept it from friend and foe alike.
Trivia: On the Transformers television show, the voice of Powerglide is
played by actor Michael Chain. The toy for Powerglide is similar to the
Decepticon named Bad Boy.
Powers: Powerglide is a highly skilled flyer. In vehicular mode, Powerglide can reach a cruising speed of 500 mph. He can, for short periods, increase his
power output dramatically and increase his speed to 3200 mph. His maneuverability is excellent; he can complete an aerial
loop perpendicular to the ground with a radius of only .3 miles. He carries small concussion bombs and can shoot a short
range high-temperature thermal beam from the tip of his nose module. He can also use the beam in robot mode and carries a
small laser pistol weapon.
Weaknesses: As a result of the great confidence he has in his flying ability, Powerglide often gets into more trouble than he can
handle with enemy jets. He has relatively little strength in robot mode.
Links to other Powerglide pages:
Character created by Hasbro.
Champions rules conversion by Mathew R. Ignash - email@example.com.
Last Updated - August, 2005