Jetfire


Jetfire for Champions (350+150)



"Among the mysteries of science lies the key to victory" - Jetfire

Real name: Jetfire
Other known aliases: Skyfire, The Second.
Occupation: Air guardian, former explorer and scientist.
Current group affiliation: Autobots
Rank: 10
Past group affiliations: Decepticons
Major enemies: Decepticons
First appearance: Transformers: More Than Meets The Eye #3 (Dreamwave comics), Transformers #11 (Marvel comics), Fire In The Sky (as Skyfire in the television series).
Origin: Transformers #11 (Marvel comics).
Description: Jetfire is a 32 foot tall white, red and black robot who turns into a fighter jet. Before being reformatted he turned into a Cybertonian jet.

Characteristics

57	STR	12
18	DEX	24
19	CON	18
17	BODY	 0
20	INT	10
18	EGO	16
27	PRE	17
10	COM	 0
 8	PD	 4
 8	ED	 4
 4	SPD	12
 9	REC	 2
62	END	 2
40	STUN	 2
Characteristics Cost: 123

Powers and Skills

16	EC (16),"Transformer powers"	
17a)	11/11 Armor	
36b)	7 LVLS Growth (stats already included),Always On(-1/2),0 END	
	 Persistent(+1)                                              0
16c)	Shape Shift,"Jet/Walker",limited group of shapes,	
	 Concentrate(-1/4),Cannot change form if he takes over half	
	 BODY.(-1/4),0 END Persistent(+1)                            0
 3	5 Flash Defense,"Helmet",Sight Group,OIF(-1/2)	
 7	+20 END,"Reserve fuel tanks.",OIF(-1/2)	
37	9" Flight,x64 Non-Combat,Only in jet form.(-1/4),OIF(-1/2),0	
	 END(+1/2)                                                   0
19	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 heat/cold,immune to aging	
 2	Life Support,"Space armor",safe in radiation,OIF(-1/2)	
57	MP (57),"Movement"	
 6u	23" Flight,1/2 END(+1/4)                                     3
 1u	15" Gliding	
 4u	23" Running,1/2 END(+1/4)                                    3
67	MP (135),"Weapons",OAF(-1)	
 6u	7D6 RKA,"Particle Beam Cannons",17-32 Charges(+1/4)          0
 6u	7D6 RKA,"Missiles",vs physical defense,13-16 Charges(0),x5	
	 Increased Max Range(+1/4)                                   0
 6u	4D6 RKA,"Gun Pod",vs physical defense,x5 Autofire(+1/2),	
	 65-125 Charges(+3/4)                                        0
 3	Radio XMIT/REC,OIF(-1/2)	
14	57 STR,1/2 END(+1/4)                                         0
 3	Combat Piloting 13-	
 3	Deduction 13-	
18	6 Levels: with weapons multipower.,tight group	
 3	Navigation 11-	
 8	4 Rng Levels: with Weapons Multipower.,tight group	
 2	SC: Aeronautics 13-,(INT based)	
 2	SC: Chemistry 13-,(INT based)	
 2	SC: Physics 13-,(INT based)	
 3	Scientist	
 3	Systems Operation 13-	
 3	Tactics 13-	
 4	WF,Small Arms,Heavy Weapons	
Powers Cost: 377

Disadvantages

Base Points: 350
15	Accidental Chg,"Changes to robot form if stunned.",common,
	 occur 11-
20	DNPC,"Humans in need of saving.",incompetent,appear 11-
10	Distinctive,"Giant Robot",easily concealable,major
15	Hunted,"By anti-Autobot forces.",as powerful,harsh,appear
	 11-
 5	Physical Lim,"No hands in vehicle form.",infrequently,
	 slightly
20	Psych Lim,"Reckless",common,total
10	Psych Lim,"Believes science is the solution to everything.",
	 common,moderate
15	Psych Lim,"Code vs. killing humans.",uncommon,total 
 5	Rep,"Heroic alien robot.",occur 8-
10	Rivalry," with other Autobot leaders.",professional,PC rival
15	Unluck,3D6
10	Watched,"By Autobot leaders.",more powerful,non-combat
	 influence,mild,appear 11-
Disadvantages Total: 150

Experience Spent: 0
Total Points: 500


Explanation of the conversion: Although this write-up is meant for his Generation One form, it also works for his Cybertonian form. Jetfire's Unluck should manifest as systems breakdowns and glitches.

Jetfire History (Dreamwave comics): Before the Great War between the Autobots and Decepticons broke out on Cybertron Jetfire was friends with Starscream. After the war broke out, he was slow to choose sides with the Autobots. Because of this many Autobots didn't trust him.

When Decepticon leader Megatron and Autobot leader Optimus Prime disappeared in an accident with a space bridge, the Autobot and Decepticon forces splintered into smaller factions. Jetfire stayed with the Autobots under the leadership of Prowl.

When Grimlock learned that Jetfire had arranged a meeting with the current Decepticon leader Shockwave, Grimlock suspected that Jetfire had betrayed the Autobots to the Decepticons (Transformers: The War Within - The Dark Ages #3).

Jetfire was among the Cybertonians who were kidnapped by the Fallen and used in an arcane ritual, but he was freed by Grimlock and helped defeat the Fallen.

Jetfire When Optimus Prime and his crew on the Ark disappeared in space, Jetfire was part of a mission to find them, along with Omega Supreme, Countdown and Groundshaker. When the mission to find Optimus had two different possible star systems to follow, the mission split up. Omega and Jetfire investigated the Sol system. They were attacked by unknown forces on the planet Earth and were forced into emergency stasis lock until the early 21st century, when they were discovered and revived.

Jetfire Jetfire then confronted the powerful and crazed Decepticon Sunstorm, alongside Starscream and several Autobots.

With a reckless daring that comes from being among the swiftest of all the Autobots, Jetfire is the most eager of his comrades to plunge into battle, but his bravado is tempered by one overriding thought: he sincerely believes that victory over the Decepticons can only come through advancements in Autobot technology. His allegiance to his cause is only matched by his devotion to scientific research.

Jetfire, Optimus Prime, Prowl and Mirage.


Trivia: On the Transformers television show, the voice of Skyfire is played by actor Gregg Berger. Jetfire's toy is based on the Super VF-1S jet from the Macross television series. Because of legal concerns over it's image, they could not use Jetfire in the Transformers television series, and instead invented Skyfire. Jetfire was redone for Generation Two as a Cyberjet. Jetfire shouldn't be confused with Jetfire II or Jetfire III.

Jetfire Powers: Jetfire is incredibly skilled and intelligent. In jet-fighter mode, Jetfire's unique swing-wing design allows him to take off like a normal jet and then, pulling his wings back, reach speeds of up to Mach 4.2. Adding twin supersonic combustion ramjet (i.e. scramjet) engine modules along with twin liquid hydrogen fuel tanks allows Jetfire to achieve orbital velocities, or to even escape Earth's gravity altogether. With this capability, he can launch like a missile, shoot up above the atmosphere, and, at a speed of Mach 29, dive down like a blazing meteor (hence his name) half a world away only 30 minutes later. In robot and jet mode, he is equipped with four independently targetable particle beam cannons around his head and eight heat-seeking armor-piercing missiles. He also carries an automatic rifle.

Weaknesses: Jetfire's range is limited by his fuel consumption; any transatmospheric trip requires his refueling when he lands. Since he is newly constructed by the Ark, he is prone to numerous mechanical failures as the bugs in his system are worked out. Anything from a malfunctioning radio to an engine stall in deep space has been known to happen. Although Jetfire is powerful, he lacks stamina for long term combat.

Links to other Jetfire pages:
  • http://www.cobraislandtoys.com/tf/1984/jetfire.html
  • http://www.geocities.com/sslui_marauder/skyfire.html
  • http://www.ntfa.net/universe/english/Jetfire.htm
  • http://www.seibertron.com/database/character.php?char_id=177




  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - September, 2005

    - Back to Matt's Champions Page.-


    Made on Amiga