"Erudition is the privilege of those who observe detail." - Glyph
Real name: Glyph Other known aliases: None Occupation: Archaeometrist Current group affiliation: Autobots Rank: 7 Past group affiliations: None Major enemies: Decepticons First appearance: Convention Comics 2001. Origin: Description: Glyph is a 16 foot tall blue and grey robot who turns into a volkswagon beetle.
Characteristics
32 STR 2
20 DEX 30
17 CON 14
14 BODY 0
20 INT 10
13 EGO 6
18 PRE 8
10 COM 0
4 PD 2
5 ED 2
4 SPD 10
9 REC 8
34 END 0
30 STUN 1
Characteristics Cost: 93
Powers and Skills
3 1" Change Environment,Desc: Headlights,OIF(-1/2) 0
10 EC (10),"Transformer powers"
11a) 7/7 Armor
20b) 4 LVLS Growth (stats already included),Always On(-1/2),0 END
Persistent(+1) 0
11c) 2 1/2D6 RKA,"Laser Gun",OAF(-1),7-8 Charges(-1/2),No
Knockback(-1/4) 0
10d) 13" Running,1/2 END(+1/4) 1
7e) Shape Shift,"Car",Concentrate(-1/4),Cannot change form if
takes over half Body.(-1/4),0 END Persistent(+1) 0
19 Life Support,doesn't breathe,safe in vacuum/pressure,safe in
heat/cold,immune to aging
9 MP (15),"Movement",Only when in appropriate form.(-1/4),OIF
(-1/2)
1u 5" Flight,"Jet Pack",x4 Non-Combat 1
1u +3" Running,"Wheels",x4 Non-Combat,has turn mode,1/2 END
(+1/4) 0
3 Radio XMIT/REC,OIF(-1/2)
8 32 STR,1/2 END(+1/4) 0
3 Combat Driving 13-
3 Forensic Medicine 13-
4 2 Levels: with pistol.
3 Navigation 11-
3 SC: Archaeometricy 13-,(INT based)
3 Survival 11-
24 13- Universal Translator
1 WF,Pistols
Powers Cost: 157
Disadvantages
Base Points: 100
15 Accidental Chg,"to robot form if stunned.",common,occur 11-
20 DNPC,"Humans in need of saving.",incompetent,appear 11-
10 Distinctive,"Giant Robot",easily concealable,major
15 Hunted,"By anti-Autobot forces.",as powerful,harsh,appear
11-
5 Physical Lim,"No hands in vehicle mode.",infrequently,
slightly
15 Psych Lim,"Loves alien culture.",very common,moderate
15 Psych Lim,"Manic about details.",very common,moderate
15 Psych Lim,"Curious",common,strong
15 Psych Lim,"Code vs. killing humans.",common,strong
5 Rep,"Heroic alien robot.",occur 8-
10 Rivalry,"with other Autobot communicators.",professional,PC
rival
10 Watched,"By Autobot leaders.",more powerful,non-combat
influence,mild,appear 11-
Disadvantages Total: 150
Experience Spent: 0
Total Points: 250
Explanation of the conversion: Glyph can only fly in robot mode, whereas her wheels only work in
vehicle mode.
History: Glyph was sent on a scientific research mission by Rodimus Prime. Worried about her safety security chief
Kup assigned Tap-Out as her body guard.
One of the final survivors of a doomed Autobot exploration mission, Glyph has spent three hundred years
stranded on a world that has become, for her, not unlike an immense science experiment.
Glyph and Tap-Out were discovered by the Wreckers commanded by Primal Prime.
Trivia: The toy of Glyph is very similar to that of Bumblebee and Bug Bite.
The Glyph toy came as part of a keychain, and was only sold at the Botcon 2002 convention.
Powers: A natural researcher and forensic scientist, Glyph's advanced hermeneutic circuitry allows her to analyze
and decipher even the most cryptic of patterns and language structures. Exceptionally bright and intellectual, Glyph
maintains a nearly manic attentiveness to detail. Fascinated by the sheer complexity of alien cultures and their
histories, Glyph's eye for even the most obscure of minutiae has become unmatched among her colleagues.
She carries a small laser pistol, which she can operate in either form. Glyph sometimes utilizes a standard Autobot jet pack.
Weaknesses: Glyph sometimes lets her scientific curiosity get the best of her. She is not very strong or tough in
general. She has minimal firepower.
Links to other Glyph pages:
Character created by Hasbro.
Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
Last Updated - May, 2005