Boomerang


Boomerang for Champions



Real name: Fred Myers
Other known aliases: Fred Slade
Occupation: Professional criminal, former baseball pitcher.
Current group affiliation: None
Past group affiliations: Masters of Evil VI, Sinister Syndicate, employee of Justin Hammer, Secret Empire and Kingpin.
Major enemies: MACH-2, Iron Man, Spider-Man, Hulk
First appearance: Tales To Astonish #81
Origin: Tales To Astonish #81
Description: Fred is an average looking man standing 5'11'' and weighing 175 lbs. He has brown eyes and hair. He usually wears a purple and blue costume.
       
Characteristics

13     STR      3
20     DEX     30
18     CON     16
14     BODY     8
10     INT      0
10     EGO      0
13     PRE      3
10     COM      0
 8     PD       5
 8     ED       4
 4     SPD     10
 7     REC      0
36     END      0
30     STUN     0
Characteristics Cost: 79

Powers, Skills and Equipment

 8     10" Running                                                   2
 3     Breakfall 13-     
 3     KS: Baseball 12-     
 4     Fast Strike     
12     4 Levels: with his boomerangs,tight group     
 4     Martial Disarm     
 5     Streetwise 13-     
 8     4/4 Armor,OIF(-1/2)     
34     20" Flight,OIF(-1/2),Concentrate(-1/4),0 END(+1/2)            0
61     MP (137),"Boomerangs",Gestures(-1/4),OAF(-1)     
 3u    4D6 EB,"Screamerangs",9-12 Charges(0),continuing,duration:     
        extra phase,Area Effect(+1),radius,NND(+1),Defense: Flash     
        defence.                                                     0
 3u    9D6 EB (Electricity),"Electrangs",0 END(+1/2)                 0
 3u    9D6 EB (Fire),"Flamerangs",0 END(+1/2)                        0
 2u    10D6 EB,"Explodarang",1 Charges(-2),Explosion(+1/2)           0
 6u    11D6 EB,"Gasarang",13-16 Charges(0),Area Effect(+1/2),NND     
        (+1),Defense: Life support                                   0
 3u    2D6 RKA,"Bladerangs",vs physical defense,x1 Armor Piercing     
        (+1/2),0 END(+1/2)                                           0
 3u    2D6 RKA,"Razorrang",vs physical defense,Penetrating(+1/2),0     
        END(+1/2)                                                    0
 3u    2D6 RKA,"Reflexerang",vs physical defense,+1 Increased Stun     
        Mult(+1/2),0 END(+1/2)                                       0
 3u    43 STR TK,"Gravityrang",affects all parts,Only to hold     
        down.(-1/2),3 Charges(-3/4),continuing,duration: 1 turn,Area     
        Effect(+1/2)                                                 0
Powers Cost: 171

Disadvantages

Base Points: 100
10     Distinctive,"Guy in funny colored villain suit.",easily
        concealable,major
15     Hunted,"By authorities.",as powerful,non-combat influence,
        harsh,appear 8-
15     Psych Lim,"Holds grudges.",common,strong
10     Public ID,"Fred Myers"
10     Rep,"Small time super villain.",occur 11-
15     Unluck,3D6
10     Watched,"By Justin Hammer.",more powerful,non-combat
        influence,mild,appear 11-
Disadvantages Total: 85

Experience Spent: 65
Total Points: 250

Explanation of the conversion:

History: Fred Myers was born in Alice Springs, Northern Territory, Australia. He was a great baseball pitcher who was suspended for taking bribes. He was contacted by the Secret Empire, who offered him work and supplied him with the Boomerang identity. When the Secret Empire went bust he made a life for himself as a freelance assassin and worked for Justin Hammer. In his many fights with Spider-Man he has never managed to defeat the wall crawler. The closest he got was when he joined a group hired by Jack O'Lantern called the Sinister Syndicate which was made up of Rhino, Beetle, Hydro-Man, Speed Demon, and himself. He has a grudge against Beetle, who is now MACH-2 of the Thunderbolts, who he feels betrayed him. Mike then he joined the the Masters of Evil VI under the Crimson Cowl III, but was defeated by the Thunderbolts (Thunderbolts #24-25).

He was taken to Seagate prison and participated in an escape attempt that was stopped by MACH-1 (Thunderbolts #26).

He did get out of prison eventually, and attempted to rob a bank in New York, but was stopped by Speedball (New Warriors II #1).


Powers: Boomerang is a normal human who uses a padded suit and a variety of specialized boomerang weapons to commit crimes. He has boot jets that allow him to fly at up to 60 mph and are controlled by cybernetics in his headgear.

Links to other Boomerang pages:
  • http://www.alaph.com/spiderman/enemies/boomerang.html
  • http://www.angelfire.com/mi/spiderman/boomerang.html
  • http://www.samruby.com/Villains/Boomerang/boomerang.htm
  • http://www.sigma.net/ozbot/marvelhandbook/abcd/boomeran.htm



  • Character created by Marvel Comics.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - May, 2010

    - Back to Matt's Champions Page.-


    Authored on Amiga.