Backstreet


Backstreet for Champions (200+150)



"A moment of indecision can be your last." - Backstreet

Real name: Backstreet
Other known aliases: None
Occupation: Lookout
Current group affiliation: Autobots/Triggerbots
Rank: 6
Past group affiliations: None
Major enemies: Decepticons, particularly the Triggercons.
First appearance: Transformers: More Than Meets The Eye #1 (Dreamwave comics), Transformers #46 (Marvel comics).
Origin: Unrevealed
Description: Backstreet is a 16 foot tall brown and orange robot who turns into a Cybertonian car.

Characteristics

42	STR	12
14	DEX	12
23	CON	26
14	BODY	 0
12	INT	 2
12	EGO	 4
16	PRE	 6
10	COM	 0
12	PD	 8
13	ED	 8
 4	SPD	16
10	REC	 2
48	END	 1
39	STUN	 2
Characteristics Cost: 99

Powers and Skills

 3	1" Change Environment,Desc: Headlights,OIF(-1/2)             0
 5	+0 Detect,"Radiation",make into sense	
10	EC (10),"Transformer powers"	
26a)	12/12 Armor	
20b)	4 LVLS Growth (stats already included),Always On(-1/2),0 END	
	 Persistent(+1)                                              0
18c)	16" Running,1/2 END(+1/4)                                    2
 7d)	Shape Shift,"Car",Concentrate(-1/4),Cannot change form if he	
	 takes over half BODY.(-1/4),0 END Persistent(+1)            0
19	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 heat/cold,immune to aging	
 4	IR Vision,IIF(-1/4)	
24	MP (42),"Movement",Only works in appropriate form.(-1/4),	
	 OIF(-1/2)	
 1u	5" Flight,"Jet Pack",x4 Non-Combat                           1
 2u	+9" Running,"Wheels",x8 Non-Combat,has turn mode,0 END(+1/2) 0
53	MP (106),"Weapons",OAF(-1)	
 5u	5 1/2D6 RKA (Fire),"Heat Rays",17-32 Charges(+1/4)           0
 5u	4D6 RKA,"Proton Missile Cannons",17-32 Charges(+1/4),	
	 Explosion(+1/2)                                             0
 1u	+10" Running,"Rocket Boosters",0 END(+1/2)                   0
 3	Radio XMIT/REC,OIF(-1/2)	
10	42 STR,1/2 END(+1/4)                                         0
 3	Combat Driving 12-	
18	6 Levels: with heat beams, move by and lasers.,tight group	 
 3	Navigation 11-	
 3	Shadowing 11-	
 3	Stealth 12-	
 3	Streetwise 12-	
 2	WF,Small Arms	
Powers Cost: 251

Disadvantages

Base Points: 200
15	Accidental Chg,"to robot form if stunned.",common,occur 11-
20	DNPC,"Humans in need of saving.",incompetent,appear 11-
10	Distinctive,"Giant Robot/Cybertonian Jet Car",easily
	 concealable,major
15	Hunted,"By anti-Autobot forces.",as powerful,harsh,appear
	 11-
 5	Physical Lim,"No hands in vehicle mode.",infrequently,
	 slightly
15	Psych Lim,"Insists he is brave, but isn't.",very common,
	 moderate
15	Psych Lim,"Jumpy",very common,moderate
15	Psych Lim,"Avoids combat.",common,strong
15	Psych Lim,"Code vs. killing humans.",uncommon,total
 5	Rep,"Heroic alien robot.",occur 8-
10	Rivalry,"with other Autobot lookouts.",professional,PC rival
10	Watched,"By Autobot leaders.",more powerful,non-combat
	 influence,mild,appear 11-
Disadvantages Total: 150

Experience Spent: 0
Total Points: 350

Explanation of the conversion: Backstreet can fly only in robot form. In vehicle form he can travel on land quicker.

History: Backstreet is a temperamental, twitchy bundle of too-tightly wound circuits who jumps from one mode to another at the drop of a gasket. Although he maintains that he has, in a figurative as well as a literal sense, nerves of steel, he is unusually eager to avoid conflict for a warrior. He uses the flimsiest excuses to exit from a battlefield. His reluctance to engage in combat might reek of cowardice to some, but his primary motivation for this behavior is his hatred of war. He chooses to keep this aspect of his character a secret, since he doesn't want to give his fellow Autobots the impression that he is an unreliable comrade-at-arms. When called upon to fight he performs in a fairly effective manner. He only joined up with the Autobots in the first place because he feared that a Decepticon victory on Cybertron was an even worse alternative to war. He particularly enjoys his job as a lookout, since he feels that he can effectively contribute to the Autobot cause without having to engage in actual fighting most of the time. He constantly jumps to the wrong conclusions and stubbornly adheres to them even when overwhelming evidence suggests otherwise.

Backstreet Powers: Backstreet transforms to a ground vehicle of superior maneuverability. He can make extremely sharp turns and brake from 200 mph to a dead stop within 60 feet. His maximum speed is 280 miles per hour and his range is 900 miles. Rear rocket thrusters allow him to boost his speed to 400 miles per hour for up to 60 seconds. In robot and vehicle modes he is armed with two independently targetable, laser-guided proton missile cannons. A single shell from either one can vaporize a tank. His headlights shoot high intensity heat rays that can turn an enemy robot into molten slag. They also have infrared, low-light, chemical and radiation sensors, which aid Backstreet in his lookout function.

Backstreet sometimes utilizes a standard Autobot jet pack.

Weaknesses: Backstreet's extreme driving habits have a price. He needs to replace his tires every 500 miles because he wears down the treads on them so quickly. His braking and transmission systems are prone to a much higher breakdown rate than is normal for ground vehicle Transformers.

Links to other Backstreet pages:
  • http://www.cobraislandtoys.com/tf/1988/backstreet.html
  • http://www.seibertron.com/database/character.php?char_id=202




  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - September, 2005

    - Back to Matt's Champions Page.-


    Made on Amiga