Real name: Air Hammer Other known aliases: None Occupation: Aerial Reconnaissance Current group affiliation: Maximals/Fuzors, Maximal High Council Rank: 6 Past group affiliations: None Major enemies: Predacons First appearance: Transformers: Universe #3 Origin: Unrevealed Description: Air Hammer is a 6 foot tall white and blue robot with wings who turns into a shark/hawk hybrid.
Characteristics
20 STR 10
15 DEX 15
24 CON 28
10 BODY 0
16 INT 6
18 EGO 16
12 PRE 2
10 COM 0
13 PD 9
14 ED 9
4 SPD 15
10 REC 2
50 END 1
33 STUN 1
Characteristics Cost: 114
Powers and Skills
7 360 Degree Sensing,Sight Group,Linked(-1/2),"to Shape
Shift."
10 EC (10),"Transformer powers"
17a) 9/9 Armor
8b) Shape Shift,"Shark/Hawk",Incantation(-1/4),0 END Persistent
(+1) 0
20 +8 Enhanced PER,With sense of smell and sight.(+1/4)
10 0" Flight,x16 Non-Combat,Restrainable(-1/2) 0
40 MP (40),"Movement"
4u 16" Flight,1/2 END(+1/4) 2
3u 16" Running,1/2 END(+1/4) 2
2u 22" Swimming,1/2 END(+1/4) 2
26 MP (45),"Weapons",No Knockback(-1/4),Restrainable(-1/2)
2u 6D6 EB,"Blaster",17-32 Charges(+1/4),Only in robot mode.
(-1/4),x5 Increased Max Range(+1/4) 0
2u 2D6 HKA,"Bite/Claw",vs physical defense,0 END(+1/2) 0
1 Life Support, only needs half food intake.
19 Life Support,doesn't breathe,safe in vacuum/pressure,safe in
heat/cold,immune to aging
3 Radio XMIT/REC,OIF(-1/2)
4 1 BODY Regen,recovery rate: per hour,Linked(-1/2),"to Shape
Shift."
5 20 STR,1/2 END(+1/4) 0
10 Tracking Scent
3 Acrobatics 12-
3 Combat Piloting 12-
18 6 Levels: with bite/claw, blaster, dodge.,tight group
3 Navigation 11-
3 Stealth 12-
3 Survival 11-
Powers Cost: 226
Disadvantages
Base Points: 200
15 Accidental Chg,"To beast form if stunned.",common,occur 11-
5 Distinctive,"Talking shark/hawk-bot.",easily concealable,
minor
15 Hunted,"By anti-Maximal forces.",as powerful,harsh,appear
11-
10 Physical Lim,"Limited hands.",frequently,slightly
15 Psych Lim,"Ruthless in combat.",common,strong
15 Psych Lim,"Overconfident",common,strong
15 Psych Lim,"Impatient",common,strong
15 Psych Lim,"Code vs. killing humans.",common,strong
5 Rep,"Heroic alien robot.",occur 8-
10 Rivalry,"with other Maximal warriors.",professional,PC rival
10 Vuln,"to high energon attacks in robot form.",uncommon,x2
stun
10 Watched,"By Maximal leaders.",more powerful,non-combat
influence,mild,appear 11-
Disadvantages Total: 140
Experience Spent: 0
Total Points: 340
Explanation of the conversion:
Well liked by his fellow Maximals, Air Hammer is a robot of few words, preferring to save his razor sharp jaws for locking onto the limbs of enemy Predacons.
After the defeat of Megatron II 300 years in the future Air Hammer became a member of the
High Council along with Magnaboss, Torca and Bantor, Battle Unicorn and Corahda. Optimus Primal came before them to warn them of the coming of Unicron, but they
questioned his story and ordered him confined for fear he would start a panic among the population of Cybertron
(Transformers: Universe #3).
Powers: Air Hammer is highly energy efficient, fast, intelligent, brave and well skilled. He is a natural flyer
capable of speeds in excess of 360 mph.
He has a clawed right hand with a concealed blaster. He has highly enhanced senses of sight and smell. He can assume the
form of a shark/hawk hybrid. In beast mode Air Hammer can attack with lethal claws and a razor-like bite. His shark-like
hide is very tough. He recovers from damage quicker in beast mode and is better protected from high energon levels as well.
Weaknesses: Air Hammer has lower than average firepower in robot mode, and no ranged weapons in beast mode.
He lacks conventional hands in robot mode, making it difficult to utilize tools and hand-held weapons. High energon fields can adversely effect Air Hammer if he stays in robot form for too long. His animal form is protected from high energon levels.
Links to other Air Hammer pages:
Character created by Hasbro.
Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
Last Updated - March, 2010